Projects in 2017
Research has shown that lights, music, and vibration are helpful stimuli for coaching children with autism. The Specially Equipped Autistic Brush (SEA-Brush) caters to this population of children…
The second iteration of the Sensory Cube prototype adopted many of the first team’s design decisions, keeping to similar sensory stimulation strategies across the various faces of the cube.
The Speakeasy solution draws fromanother Enabling Engineering projectdesigned for the same individual—X-MAXGame Controller.
In collaboration with the NU Physical Therapy department, the team created a pouch that attaches to an autism pressure vest that the child was known to wear.
The selected design mimics an Xbox 360 controller with an adjustablecontroller system. There are left andright joysticks that are separate from the rest of the controller, eachlarge enough to…
The team developed a Kinect-enabled video game that provides physical and speech therapy to children with CP within the context of an engaging, interactive virtual environment.
The FITBoard (Fun Interactive Therapy Board) is a rehabilitation tool consisting of a tablet and boards with touch keys that parents can configure in different ways.
The team built an electronic leveling tool that relies solely on tactile and auditory sensation for operation. Users interact with the device through instructional braille audio outputs.
Enabling Engineering offeredtechnical assistance to developprinting methodologies and createdigital representations of theartifacts.
The Aware-Chair is a power wheelchair that allows a user to navigate through various environments without fear of collisions with people, walls, or miscellaneous objects.
The Sensory Strips prototype takes theform of a guide that attaches to a wall,allowing blind children to exerciseindependence as they navigate their environment.
After visiting The Carter School and seeing effortsmade by a previous group, the team elected tobuild a communication cube that represents core vocabulary words that the students…
The team divided the project into two sections. One section is focusing on constructing a custom desk mount for Julia’s Tobii, and the other section is pursuing a plexiglass cover for the Tobii’s screen.
In collaboration with SSEC, EnablingEngineering developed a curriculum toteach high school students basic CADand 3D printing skills.
To fulfill the goal of giving Diana a walking system that keeps her stable and comfortable while bearing part of her body weight, the team modified a walker that Diana had tested and found more usable than most.
The team is developing a switch activated and controlled by the vocal cord vibrations of the user. The device will use a MEMS accelerometer to measure vocal cord vibrations.
To customize a ride-on car for this child’s individual needs, the team implemented an alternative steering mechanism that transfers control to a supervisor.